Quick links:
F-IN-BOX DLL Edition Home Page
| Buy license
| Welcome to our forum!
| Ask your question
| Help on the Web
F-IN-BOX DLL Edition Help >> Native Flash ActiveX Interface >> Methods GotoFrame
Description
Activates the frame number specified by FrameNum in the current movie. If the data for a requested frame is not yet available, the player goes to the last frame available and stops, causing unexpected results during playback. The argument FrameNumber is zero-based; that is, frameNumber is 0 in the first frame of the movie, 1 for the second frame, and so on. This differs from the Goto action within Flash, which begins at 1.
Message
[ C++ ]
FPCM_GOTOFRAME Structure
[ C++ ]
struct SFPCGotoFrame { // [in] long FrameNum; // [out] HRESULT hr; }; Example
[ C++ ]
void InvokeGotoFrame(HWND hwndFlashPlayerControl, long FrameNum) { SFPCGotoFrame info; info.FrameNum = FrameNum; ::SendMessage(hwndFlashPlayerControl, FPCM_GOTOFRAME, 0, (LPARAM)&info); if FAILED(info.hr) // Error { // ... } else // OK { // ... } } Flash versions
3: supported
4: supported 5: supported 6: supported 7: supported 8: supported 9: supported Copyright © Softanics. All rights reserved. F-IN-BOX is a trademark of Softanics. Macromedia and Shockwave Flash are trademarks of Adobe
Quick links:
F-IN-BOX DLL Edition Home Page
| Buy license
| Welcome to our forum!
| Ask your question
| Help on the Web
|