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F-IN-BOX DLL Edition Help >> Native Flash ActiveX Interface >> Methods Play
Description
Starts playing the animation.
Message
[ C++ ]
FPCM_PLAY Structure
[ C++ ]
struct SFPCPlay { // [out] HRESULT hr; }; Example
[ C++ ]
void InvokePlay(HWND hwndFlashPlayerControl) { SFPCPlay info; ::SendMessage(hwndFlashPlayerControl, FPCM_PLAY, 0, (LPARAM)&info); if FAILED(info.hr) // Error { // ... } else // OK { // ... } } Flash versions
3: supported
4: supported 5: supported 6: supported 7: supported 8: supported 9: supported Copyright © Softanics. All rights reserved. F-IN-BOX is a trademark of Softanics. Macromedia and Shockwave Flash are trademarks of Adobe
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